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User:NtCarlson/Sandbox2

Build ideas

Warden of Vitality

Roles: Face character, healer, buffer


Core items

  • Phalar Aluve: This weapon will be used for its Phalar Aluve: Sing Phalar Aluve: Sing ability rather than the Shriek Shriek ability it is known for. This grants all nearby allies in 6 m / 20 ft an effect equivalent to Bless Bless but also stacks with it. Conveniently, Phalar Aluve is also a finesse weapon (very unusual for its weapon class).
  • The Whispering Promise: This item will grant Bless Bless for Duration: 2 turns on heal. This is key to boost the utility of Restore Vitality Restore Vitality. This gives a non-concentration source of this potent effect that also stacks with Phalar Aluve's equivalent effect.
  • Hellrider's Pride: This will grant Blade Ward Blade Ward for Duration: 2 turns on heal which further boosts the utility of each heal. These will be upgraded to The Reviving Hands in Act III.
  • Wapira's Crown: This will heal you 1d6hit points whenever you cast a healing spell. Once the build is online, that will be twice per turn. It also works as a replacement for Blessed Healer Blessed Healer. Note that it doesn't actually grant Bless Bless from The Whispering Promise.
  • Boots of Aid and Comfort: This will apply HP Icon.png 3 temporary hit points on every heal. Due to the way temporary hit points work, this may actually be detrimental. (It could prevent a better source of temporary HP from applying).

Rejected items