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Hamarhraft

From bg3.wiki
Revision as of 21:54, 17 March 2024 by 69.132.80.210 (talk) (Changed "first floor" to "top floor" as different cultures call that floor either the first floor or second floor.)
Hamarhraft image

Hamarhraft is an uncommon maul that deals Damage TypesThunder damage in an area around the wielder when they land a Jump Jump.

Description Icon.png

The Dwarven grammar is garbled, but the weapon's name suggests something about the importance of first impressions.

Properties

Damage
Details
Mauls Mauls
Rarity: Uncommon
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 65 gp
UID MAG_Mobility_ExplosionOnJump_Maul
UUID efb003c3-af98-43d7-bcf4-af29702fb531

Special

The holder of this item gains:

Shockwave Shockwave
When the wearer Jumps Jumps, they deal 1d4Damage TypesThunder damage in a 3 m / 10 ft radius upon landing.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Where to find

  • *Found in a gilded chest in one of the burning rooms on the top floor of the inn at Waukeen's Rest X: -85 Y: 631.
    • This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in turn-based mode. One could also wait the fire out by completing a long rest or travelling to a different zone. Be cautious however, as waiting it out will complete the area's timed event and render many local NPCs and quests unavailable.

Notes

  • Because Shockwave triggers on every jump jump taken during a turn, wielding this weapon while using Step of the Wind allows for many triggers of Shockwave in one turn.
  • Shockwave does not require a jump in order to trigger. It can also trigger when landing from Fly Fly and actions with a similar effect but different name.

External links