Maneuvers
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Description
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Grants
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Menacing Attack |
Spend a superiority die to deal Weapon damage + 1d8 and possibly Frighten the target. |
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Pushing Attack |
Spend a superiority die to deal Weapon damage + 1d8 and possibly push the target back 4.5m / 15ft . |
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Rally |
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 temporary hit points . |
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Riposte |
When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage . |
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Trip Attack |
Spend a superiority die to deal Weapon damage + 1d8 and possibly knock the target Prone. |
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Disarming Attack |
Spend a superiority die to deal Weapon damage + 1d8 and potentially force the target to drop the weapons they are holding. |
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