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Sluck
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Revision as of 17:56, 30 May 2024 by
HiddenDragon
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talk
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(HiddenDragon moved page
Sharp-eye Sluck
to
Sluck
: Article naming according to style guide)
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Sharp-Eye Sluck
Level 2
Information
Title
Novice of the Absolute
Race
Goblin
Faction
Cult of the Absolute
Stats
Size
Small
Type
Humanoid
Armour Class
13
Hit points
12 (
Balanced
)
15 (
Tactician
)
Movement speed
9 m (30 ft)
Weight
35 kg ( lb)
Initiative
+2
Ability scores
STR
DEX
CON
INT
WIS
CHA
10
(
0
)
14
(
+2
)
10
(
0
)
10
(
0
)
8
(
-1
)
8
(
-1
)
Proficiency bonus
+2
Saving throws
Str 0
Dex +2
Con 0
Int 0
Wis -1
Cha -1
Conditions
Slightly Drunk
+2 to STR, disadvantage on CHA and DEX checks.
Features
Darkvision
Can see in the dark up to 12m.
Opportunity Attack
Automatically attack an enemy moving out of your reach.
Fury of the Small
Tactician
When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
Sharp-Eye Sluck
is a
Goblin
Sharp-Eye
in the
Goblin Camp
in
Act One
. She is guarding the path leading to
Rosymorn Monastery Trail
, the overland route to the
Shadow-Cursed Lands
and
Act Two
, alongside
Devout Wasp
and
Warlock Tud
.
“
Tribe?
„
—
Sluck questioning the player.
Attacks and abilities
Ranged Attack
(
) –
Goblin Bow
Normal weapon damage
Make a ranged attack with your equipped weapon.
Range: 18 m / 60 ft
Ensnaring Strike (Ranged)
(
) –
Goblin Bow
Normal weapon damage
Your attack summons thorny vines, dealing
Weapon Damage
and possibly
Ensnaring
your target. Ensnared creatures cannot move and take
1d6
Piercing
damage at the start of each turn. An ally can use their
Help Action
to try and tear away the vines.
STR
Save
Range: 18 m / 60 ft
Nimble Escape
(
)
Retreat safely: moving won't provoke
Opportunity Attacks
.
Worg Companion
(
)
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Range: 18 m / 60 ft
Notes
Despite only saying the word "Tribe" in dialogue with players, Sluck speaks in full sentences in her ambient banter with fellow goblins.