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Freddo

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Revision as of 22:23, 29 June 2024 by Ankoria (talk | contribs) (Created page)
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Harper Freddo is a members of the Harpers who joins Jaheira in combat if the Dark Urge chooses to accept the power of Bhaal.

Combat

Attacks and abilities

Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Thorn Whip Thorn Whip ()
D6 Piercing.png 1d6 (1~6) Damage TypesPiercing

Pulls the creature 3 m / 10 ft closer to you.

 Range: 9 m / 30 ft
Faerie Fire Faerie Fire ()
All targets within the light turn visible, and Attack rolls against them have Advantage Icon.png Advantage.
DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Lesser Restoration Lesser Restoration ()
Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysis Paralysis, or Condition Type Icon.pngBlinded.
 Melee: 1.5 m / 5  ft
Mass Healing Word Mass Healing Word ()

Heal your nearby allies.

 Range: Self
AoE: 18 m / 60 ft (Radius)
Conjure Woodland Being Conjure Woodland Being ()
Conjure a Dryad to fight alongside you. She can use Nature's Step Nature's Step, Entangle Entangle enemies, and summon a Wood Woad Wood Woad.
 Range: 18 m / 60 ft

Loot