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Nozk

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Revision as of 08:29, 9 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{PageSeo | description = Sharp-Eye Nozk is a Goblin Tracker in the Shattered Sanctum of the Goblin Camp in Act One. He is stationed at the inner entrance to the main hall, high up on a ledge. | image = Nozk.png }} {{Infobox creature | name = Sharp-Eye Nozk | image = <gallery> Nozk.png|In-game Portrait Nozk.png|Portrait </gallery> | race = Goblin | faction = Cult of the Absolute | level = 2 | size = Small | type = Humanoid | archetype = Goblin Sharp-Eye |...")
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Sharp-Eye Nozk is a Goblin Sharp-Eye in the Shattered Sanctum of the Goblin Camp in Act One. He is stationed at the inner entrance to the main hall, high up on a ledge.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()   –  Goblin Bow
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Notable loot[edit | edit source]

Allies[edit | edit source]

External links[edit | edit source]