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Fezk

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Tracker Fezk is a goblin stationed in the Goblin Camp in Act One.
Before the Absolute, I'd've gut your kind without thinkin' twice. Funny, innit?
Fezk

Involvement[edit | edit source]

Act One[edit | edit source]

Tracker Fezk can be found guarding the inner entrance of the Shattered Sanctum, positioned east of the main door. If the party initiate combat, Fezk is located closest to the war drum and will be one of the first goblins attempting to rally reinforcements.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Hamstring ShotHamstring Shot (Action)   –   Goblin Bow
Damage: 3~8
1d6 + 2PiercingPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Nimble EscapeNimble Escape (Bonus Action)
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged AttackRanged Attack (Action)   –   Goblin Bow
Damage: 3~8
1d6 + 2PiercingPiercing

Make a ranged attack with your equipped weapon.

Range: 18 m / 60 ft Range: 18 m / 60 ft

Loot[edit | edit source]

External links[edit | edit source]