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Involvement
Act One
Warrior Trinzas is one of the guards at the inner entrance to the Shattered Sanctum. Nrog will occasionally converse with Trinzas about the loud party in the courtyard or the recent prisoner from Aradin's adventuring party. Upon first entering the area, the party is immediately questioned by Trinzas for the intrusion and will require passing skill checks to progress farther.
- If having freed Sazza as part of , she will avoid combat by vouching for the party.
- [ILLITHID] [WISDOM] I'm not here to talk to a lowly guard. (DC 5)
- [DECEPTION] I've got an audience with the one in charge. (DC 15)
- [DROW] I've got an audience with the one in charge.
- [INTIMIDATION] You don't need to know about my business. Move." (DC 15)
- [BARBARIAN] [INTIMIDATION] Let. Me. Through. (DC 15 )
- [TRUE SOUL] You will let me in.
- [DETECT THOUGHTS] [WISDOM] Probe her thoughts.
- I'm here to see the True Souls. Do you want to keep them waiting?
If the party fail any of the checks, they are forced to leave and can only enter the area through stealth or violence. If the party pass any of the above skill checks, they are permitted entry into the area and are awarded 120 XP as if they defeated all the goblins in the entrance hall.
Combat
Attacks and abilities
Idle banter
Trinzas occasionally chats with Nrog:
Warrior Trinzas: Bloody racket...
- Warrior Nrog: Aw, c'mon now. They're just 'avin a bit o' fun.
- Warrior Trinzas: Aye - so much fun that those thieves almost got past.
- Warrior Nrog: We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
- Warrior Trinzas: Aye. Might be we'll pay 'em a visit in return. That'll be some real fun.
- Warrior Nrog: We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
- Warrior Trinzas: Aye - so much fun that those thieves almost got past.
External links
- Trinzas on the Forgotten Realms Wiki