More actions
Trip Attack (Ranged) is a Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
Description
A powerful shot that possibly knocks the target .
On Miss: Does not spend Superiority Dice.
The target can't be Huge in size.
Properties
- Cost:
- Superiority Die + Action
- Damage:
- Weapon Physical
- + 1d8 (1~8) Physical
- Details:
- Attack roll
- Range: Normal weapon range
Variants
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.