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Evard's Black Tentacles

From bg3.wiki
Evard's Black Tentacles is a level 4 conjuration spell. It summons tentacles in an area that make it difficult to move and harm creatures.

Description

Tentacles sprout from the ground, turning the area into Difficult TerrainDifficult Terrain, attacking and SmotheringSmothering creatures within.

Properties

Cost
Action + Level 4 Spell Slot
Damage: 3~18
3d6BludgeoningBludgeoning (Strength saving throwStrength saving throw to negate)
Details
STR SaveSTR Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius) AoE: 6 m / 20 ft (Radius)
Creates Area: Black Tentacles Creates Area: Black Tentacles
ConcentrationConcentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Black Tentacles

Black TentaclesBlack Tentacles

Duration: 10 turns

AoE: 6 m / 20 ft (Radius) AoE: 6 m / 20 ft (Radius)

Squirming, ebony tentacles fill the area, turning it into Difficult Terrain Difficult Terrain, and dealing 3~18BludgeoningBludgeoning damage to all creatures entering it and Smothering Smothering them.

Type: Surface

Condition: Black Tentacles

Black TentaclesBlack Tentacles

Spell save DC Strength saving throwStrength saving throw

  • Restrained by dark tendrils. Affected entity can't move and takes 3d6BludgeoningBludgeoning damage per turn.

Condition: Difficult Terrain

How to learn

Classes:

Granted by items:

Other ways to learn:

Notes

  • Black TentaclesBlack Tentacles condition has two possible effects: it can prevent a character from moving, and it can deal damage.
  • There is a saving throw for restraining, and restraining may happen
    • when the spell is cast
    • at the beginning of a character's turn
    • when re-entering the area.
  • Damage is dealt only at the beginning of the turn when a character fails the save and also had the condition before the turn.
  • An affected character seems to lose all movement speed, but actually the duration of this condition is only applied whilst on its surface; this means that movement speed is returned if the character escapes the surface, for example by using Misty StepMisty Step. As a comparison, EnwebbedEnwebbed has duration of 1, so escaping the webbed surface does not return the movement speed.
  • If a character is dealt damage by a weapon (at least, spells and fists do not appear to have this effect) earlier in the same round, it is not affected when the spell is cast. However, if later in the same turn such a character moves in the affected surface, they will need to make the saving throw.

Visuals

External links edit