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Gremishka

From bg3.wiki

Gremishka are a type of Monstrosity and non-playable race in Baldur's Gate 3. They can be found in Rosymorn Monastery during Act One.

About edit

Gremishkas somewhat resemble a fur-less feline with the ears of a bat, and razor-sharp teeth.

Combat edit

Attacks and abilities edit

Bite Bite (Action)
Damage: 5~13
1d4 + 3PiercingPiercing
+ 1d6ForceForce

Bite a target.

 Melee: 1.5 m / 5 ft

Unique traits edit

Gremishkas have the Magic Allergy Magic Allergy condition at all times: whenever a spell or cantrip is cast close to them, they gain the Unstable Unstable condition. At the start of its next turn, it triggers a random effect, similar to Wild Magic, through a list of possible effects unique to gremishkas.

Ice Bloom Ice Bloom
Create an ice surface and gain Armour of Agathys Armour of Agathys.
Chaotic Offence Chaotic Offence
Gain 3 Mirror Images Mirror Images, become Enlarged Enlarged, and become Hastened Hastened all at once.
Panther Polymorph Panther Polymorph
Turn into a panther.
Force Explosion Force Explosion
Create an explosion that Dazes Dazes nearby creatures.
Gremishka Spawn Gremishka Spawn
Burst into pieces. Two new gremishkas are born from your remains.

Tactics edit

Gremishkas are not particularly imposing Monstrosities, yet they make up for this through numbers and their chaotic reactions to magic. Using something as simple as Fire Bolt Fire Bolt can cause a chain reaction through Wild Magic effects, which trigger other gremishka's Allergy condition. Their Evasion Evasion passive also makes it challenging to kill them with AoE spells like Fireball Fireball.

The simplest approach is to rely on physical attacks and avoid using magic. If no spells are cast, a fight against these cat-like creatures is typically quite easy.

Loot edit

Gallery edit

External links edit