Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Panache is a class action available to Swashbuckler rogues.

Description

Roll a Persuasion check to beguile a humanoid, who must contest it with an Insight check. Enemies who fail gain Panache: Disadvantage Panache: Disadvantage; others who fail become Charmed Charmed.

Doesn't work on beasts, constructs, elementals, monstrosities, plants, or undead.

Properties

Cost
Action
Details
 Range: 18 m / 60 ft
Targets: Creature that is not a beast, monstrosity, plant, undead, ooze, construct, or elemental
Duration: 10 turns

Condition: Panache: Disadvantage

Panache: Disadvantage Panache: Disadvantage

Duration: 10 turns

Condition: Charmed

Charmed Charmed

Duration: 10 turns

How to learn

Classes:

Notes

  • This action involves a contested skill check similar to Shove Shove. See Contests for details. In particular, the character rolls a Persuasion Persuasion skill check with a DC equal to the target's passive Insight score which is given by

    10 + Wisdom modifier + proficiency bonus (if proficient) + other bonuses.

    Advantage Icon.png Advantage on Insight checks (or Wisdom checks in general) gives a +5 flat bonus to this DC, while Disadvantage Icon.png Disadvantage reduces the DC by 5.

  • It is not stated anywhere, but the Panache: Disadvantage Panache: Disadvantage condition is removed when any creature other than the Swashbuckler attacks or targets the affected entity with a harmful ability.

Bugs

  • Enemies with the War Caster War Caster or Polearm Master Polearm Master feats still take Opportunity Attacks when otherwise affected by this feature.