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Persuasion

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Persuasion is a Charisma-based skill used almost exclusively for dialogue ability checks. Persuasion also affects the prices offered by traders alongside their Attitude value towards the party member talking to them.

Proficiency[edit section | visual editor]

Characters who are proficient in Persuasion can add their proficiency bonus when making Ability CheckAbility Checks.

The following backgrounds grant proficiency in Persuasion:

The following classes can choose to select Persuasion as a skill proficiency at level 1:

Warlocks who choose the Beguiling InfluenceBeguiling Influence as an Eldritch Invocation gain proficiency in Persuasion and Deception.

Partial-illithid characters who unlock Illithid ExpertiseIllithid Expertise gain expertise (and proficiency) in Persuasion, Deception, and Intimidation checks.

Uses[edit section | visual editor]

  • Used in dialogue.
  • Helps determine the price of goods sold to and bought from merchants. See Trading and item pricing for full details.

Ways to boost or penalize[edit section | visual editor]

Raising or lowering Charisma also boosts or penalises the Charisma modifier (and therefore Persuasion modifier) by 1 at every even number, up or down.

Equipment and items
Name Bonus or
Penalty
Notes
Elixir of Dragonborn Prowess: Acid
Elixir of Dragonborn Prowess: Fire
Elixir of Dragonborn Prowess: Frost
Elixir of Dragonborn Prowess: Lightning
Elixir of Dragonborn Prowess: Poison
Advantage Intimidation and Persuasion checks
Elixir of Halfling Luck Advantage All ability checks
Elixir of Human Versatility Proficiency All skills
Envoy's Amulet +2 To an ally for 10 turns (via Voice of the CircleVoice of the Circle)
Jannath's Hat Advantage Deception and Persuasion checks
Mutilated Carapace Advantage Deception and Persuasion checks
Ring of Geniality +1 Deception and Persuasion checks
Shapeshifter's Boon Ring +1d4 All ability checks while shapeshifted or disguised
The Pointy Hat +Int modifier
Tyrannical Jackboots +1 All Charisma ability checks
Actions and spells
Name Bonus or
Penalty
Notes
Animal FriendshipAnimal Friendship Advantage All Charisma ability checks in dialogue (beast only)
Arcane Shot: Beguiling ArrowArcane Shot: Beguiling Arrow Advantage All Charisma ability checks in dialogue
Ascendant BiteAscendant Bite -1 (target)
+1 (user)
All ability checks
Astral Knowledge: CharismaAstral Knowledge: Charisma Proficiency All Charisma skills
Bardic InspirationBardic Inspiration
Combat InspirationCombat Inspiration
+1d6
+1d8
+1d10
Next ability check
Bend Luck: Ability Check BonusBend Luck: Ability Check Bonus +1d4 All ability checks
Bestow Curse: Charisma DisadvantageBestow Curse: Charisma Disadvantage Disadvantage All Charisma ability checks
Bolstering Magic: BoonBolstering Magic: Boon +1d4 All ability checks
Charm PersonCharm Person Advantage All Charisma ability checks in dialogue
Contagion: Flesh RotContagion: Flesh Rot Disadvantage All Charisma ability checks
Cosmic Omen: Ability CheckCosmic Omen: Ability Check +1d6 All ability checks
Cutting WordsCutting Words -1d6 All ability checks
Dominate BeastDominate Beast Advantage All Charisma ability checks in dialogue (beast only)
Dominate PersonDominate Person Advantage All Charisma ability checks in dialogue (humanoid only)
Eagle's SplendourEagle's Splendour Advantage All Charisma ability checks
Fey Presence: BeguilingFey Presence: Beguiling Advantage All Charisma ability checks in dialogue
FriendsFriends Advantage All Charisma ability checks in dialogue
GuidanceGuidance +1d4 All ability checks
Hex (Charisma)Hex (Charisma) Disadvantage All Charisma ability checks
Hypnotic GazeHypnotic Gaze Advantage All Charisma ability checks in dialogue
Improved Bardic InspirationImproved Bardic Inspiration +1d12 Next ability check
Instinctive CharmInstinctive Charm Advantage All Charisma ability checks in dialogue
Knowledge of the Ages: CharismaKnowledge of the Ages: Charisma Proficiency All Charisma skills
Mantle of InspirationMantle of Inspiration Advantage All Charisma ability checks in dialogue
PanachePanache Advantage All Charisma ability checks in dialogue
Tadpole CharmTadpole Charm Advantage All Charisma ability checks in dialogue
Vampire BiteVampire Bite -1 (target)
+1 (user)
All ability checks
Other sources
Name Bonus or
Penalty
Notes
Aura of PossibilityAura of Possibility +10 All ability checks
Bliss SporesBliss Spores +1d6 All ability checks
Blood-draw SicknessBlood-draw Sickness -1 All ability checks
Dark One's Own LuckDark One's Own Luck +1d10 All ability checks once per short rest
DrunkDrunk Disadvantage All Dexterity and Charisma ability checks
Favourable BeginningsFavourable Beginnings +Proficiency Bonus First attack roll/persuasion check/deception check against a target
Fetcher's FavourFetcher's Favour 1d4 All Charisma ability checks
Flesh RotFlesh Rot Disadvantage All Charisma ability checks
Hoots' Hooch: Beast TongueHoots' Hooch: Beast Tongue Disadvantage All Charisma ability checks (beast only)
Jack of All TradesJack of All Trades Proficiency bonus/2 All ability checks without proficiency
RottingRotting Disadvantage All Charisma ability checks
Tongue of MadnessTongue of Madness Disadvantage All Charisma ability checks