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This page is about the status group. For the condition, see Prone (Condition).
Prone is a status group. Conditions that knock you prone, usually , have the following effects:
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- If you are concentrating on a spell, your concentration will automatically be broken when you get knocked Prone.
Immunity
The following items grant immunity to all conditions in this status group:
List of conditions in Prone[edit | edit source]
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