Purple Worm Toxin
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Purple Worm Toxin is a Consumable (Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
If the poison is potent enough, even the smallest pinprick can fugue the brain and turn the capillaries to shrivelled tubes.
Properties
- Coatings
- Single Use
- Rarity: Very rare
- Weight: 0.2 kg / 0.4 lb
- Price: 160 gp
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UID
CONS_Poison_Purple_WormUUID
56e531e9-78e4-430b-bc98-611c1b1ccd08Stats
OBJ_PurpleWormPoison
Effect
- Coat your active weapon with Purple Worm Toxin.
- Throw the poison
- Range: 18 m / 60 ft
- Creates area: Purple Worm Poison
Condition: Coated in Purple Worm Toxin
Coated in Purple Worm Toxin
Duration: 10 turns
- Targets take 1d10 damage at the end of their next turn, unless they succeed a DC 19 Constitution saving throw.
Area: Purple Worm Poison
Purple Worm Poison
AoE: 1 m / 3 ft (Radius)
Deals Poisoned damage.
- Type: Surface
Condition: Purple Worm Toxin
Purple Worm Toxin
DC 19 Constitution saving throw
- Affected entity takes 1d10 damage at the end of its next turn.
Where to find
- Sold by:
- Derryth Bonecloak in the Myconid Colony in the Underdark
- Ferg Drogher in Rivington
- Sister Lidwin in the House of Healing
- Araj Oblodra on the main floor of Moonrise Towers
- Crafted by combining Suspension of Purple Worm Slime procured from Purple Worm Gullet and any Vitriol
Notes
- When multiple targets are struck at the same time by an AoE attack that uses a weapon coated in this toxin, only a single target can be affected by the toxin at a time.
Bugs
- Due to an incorrect line of code, Advantage on Saving throws against being Poisoned, such as from Dwarven Resilience, Strongheart Resilience and Protection from Poison, has no effect on the saving throw against being affected by this toxin.
- On damaging a target with a weapon coated by this toxin, the description of a hidden technical passive states in the combat log that the affected entity takes half damage if it succeeds a Constitution saving throw. This is not true; on a successful throw, it does not receive the damage-applying condition at all.
Gallery edit
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Render by Konstantin Melnik