Sacred Munitions
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Sacred Munitions is a weapon action granted by Gandrel's Aspiration.
Description
Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict Undead.
againstProperties
- Cost
- Bonus Action
- Details
- Range: Self
- Duration: 1 turn
- Short rest Recharge:
Condition: Sacred Munitions
Duration: 1 turn
- Affected entity's ranged weapon attacks possibly inflict on a target.
Condition: Turned
Duration: 3 turns
- A turned creature must spend its turns trying to move as far away from the creature which turned it as possible.
- It cannot willingly move to a space within 9 m / 30 ft of that creature.
- It also cannot take Reactions.
- For its Actions, it can use only the action or try to escape from an effect that prevents it from moving.
- The condition ends upon taking damage.
How to learn
Granted by the weapons:
Notes
- The in-game description says "Your ranged weapon attacks possibly inflict Saving throw to resist it. ," but there is actually no
- A level 5 Cleric using this feature will also have the Destroy Undead feature applied to their ranged attacks.
Visuals