Snurd

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(Redirected from Sharp-eye Snurd)

Sharp-Eye Snurd is a Goblin Sharp-Eye in the Goblin Camp in Act One. He is guarding the checkpoint leading to the camp from the Blighted Village, being positioned on a rocky peak that overlooks the bridge. If a battle happens, he will focus on rushing to the war drum to call in reinforcements and alert the camp.

Attacks and abilities[edit | edit source]

Normal weapon damage

Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Normal weapon damage

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft

Retreat safely: moving won't provoke Opportunity Attacks.

Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft