More actions
Thorn Blade is a rare, lightly enchanted (+1) Scimitar that deals 1d4Poison damage with melee weapons attacks while Concentrating and grants the ability to cast Ensnaring Strike (Melee).
This Blade is sharp and slender as a serpent's fang - and just as likely to inflict a hideous sting.
Properties
- Damage
- 1d6 + 1 (2~7) + Strength or Dexterity modifier Slashing
- Details
- Rarity: Rare
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 190 gp
-
UID
MAG_HAV_ThornBlade_ScimitarUUID
3b44007e-eb36-4c03-b367-6619299b6994
Special
The holder of this item gains:
- Ensnaring Strike (Melee) ()
- Cast as a level 1 spell ( Recharge: Long rest.)
- Poisonous Synergy
- While concentrating, your melee weapon attacks deal an additional 1d4Poison.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Lacerate ()
Slash at your target's vital points to make it .
Where to find
- Last Light Inn: Bought or stolen from Dammon in Act Two. X: -33 Y: 164
Notes
- As of the current patch (Patch 6), Thorn Blade can be acquired multiple times. It seems to have a chance to reappear in Dammon's merchant stock whenever it resets, like non-unique equipment. (Tested on the Xbox version of the game.)
- If a player has two copies of Thorn Blade equipped, their damage bonus while concentrating will stack, resulting in additional 2d4 damage instead of 1d4.
- This behaviour only applies outside of Honour mode. In Honour mode, you will only get 1d4Poison damage even with two copies equipped.