Water Myrmidon
From bg3.wiki
More actions
For the Combat Wild Shape form, see Wild Shape: Water Myrmidon.
Water Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape, or summoned with the spell Conjure Elemental.
About Water Myrmidons edit
Water Myrmidons are created by conjuring and bonding elemental water into ritually created armour.
Combat edit
Attacks and abilities edit
Notes edit
- If thrown into a water chasm, the Water Myrmidon will float back into safety.
- Water Myrmidon creatures have a base initiative of 2 instead of the usual 0. With a Dexterity modifier of 2, this gives +4 initiative total. This extra initiative does not apply to wild shape form.
Gallery edit
-
Concept Art by Nikola Matkovic
-
Render by Jean-Pierre Roy