Way of the Drunken Master
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Drunken Master is a subclass of Monk, released as part of Patch 8 in 2025. [url 1]
Subclass features edit
This subclass obtains all the features from its base class, Monk, in addition to its unique features outlined below.
Level 3 edit
- Cheeky Tipple
- You are Immune to the negative effects of being . Once per day, when you drink alcohol, you regain half your Ki Points (rounded down).
- Drunken Performance
- You gain Proficiency in .
- Drunken Technique ( + )
- Punch twice in quick succession and grant yourself an additional 3 m / 10 ft movement and the benefits of .
Level 4 edit
- Intoxicating Strike ( + )
- Hit a creature with your bare fists and possibly get them .
- Life of the Party
- Every time hits, the monk gains , which increases Armour Class and Attack Rolls against targets.
Level 6 edit
- Leap to Your Feet
- When you are , standing up uses only 1.5 m / 5 ft of your Movement Speed speed.
- Redirect Attack
- When a creature misses you with a melee attack, you can spend 1 Ki Point as a reaction to make an unarmed attack against the attacker.
Level 9 edit
- Sobering Realisation ( + )
- Hit a target and sober them up by dealing bonus damage. On a successful hit, the monk also loses .
Level 11 edit
- Drunkard's Luck (2 )
- When you make an Ability Check, Attack Roll, or Saving Throw and have Disadvantage on the roll, you can spend 2 Ki Points to negate the Disadvantage for that roll. ( Recharge: Per turn.)
Notes edit
- This subclass synergies well with the Drunk set equipment set.
- Wine Goblets can induce the Alcohol condition in combat without costing a bonus action.
External links edit
References edit
- ↑ Larian Studios. Community Update 30.