Phase |
---|
|
|
|
Title | Zhentarim |
---|
Race | Rock gnome |
---|
Class | Monk |
---|
Faction | Zhentarim |
---|
|
|
Size | Small |
---|
Type | Humanoid |
---|
Armour Class | 16 |
---|
Hit points | 126 |
---|
Initiative | +4 |
---|
|
STR | DEX | CON | INT | WIS | CHA | 8
(-1) | 18
(+4) | 13
(+1) | 10
(0) | 14
(+2) | 12
(+1) |
|
Proficiency bonus | +4 |
---|
Saving throws |
|
---|
|
Immune | Poison |
---|
|
Advanced Unarmoured Movement
| Not effected by Difficult Terrain. +6m (20ft) to Jump when unarmoured. |
---|
Darkvision
| Can see in the dark up to 12m. |
---|
Deflect Missiles (passive feature)
| Use your reaction to reduce the damage from a ranged weapon attack. |
---|
Evasion
| You receive less damage from spells or effects that require a Dexterity Saving Throw. |
---|
Extra Attack
| Make an additional free attack after making an unarmed or weapon attack. |
---|
Fast Hands
| You have an extra bonus action. |
---|
Gnome Cunning
| Advantage on Intelligence, Wisdom, and Charisma saving throws. |
---|
Ki-Empowered Strikes
| Your unarmed attacks count as magical towards resistance. |
---|
Martial Arts: Bonus Unarmed Strike
| After a Monk Weapon or unarmed attack, make another unarmed attack as a bonus action. |
---|
Martial Arts: Deft Strikes
| Monk weapon attacks have a floor of 1d4 Bludgeoning. |
---|
Martial Arts: Dextrous Attacks
| Monk weapon and unarmed attacks scale with your DEX, if it is higher than STR. |
---|
Opportunity Attack
| Automatically attack an enemy moving out of your reach. |
---|
Purity of Body
| You are Immune to Poison damage and can't be Poisoned or diseased. |
---|
Shortened Stride
| Your movement speed is 7.5m (25ft). |
---|
Slow Fall
| When falling, you can use your reaction to gain Resistance to Falling damage. |
---|
Stillness of Mind (passive feature)
| Automatically removes Charmed or Frightened. |
---|
Unarmoured Defence (Monk)
| Add your WIS modifier to your AC. |
---|
Unarmoured Movement
| Your movement speed increases by 6m (20ft). |
---|
|