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Healing set

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The Healing set is a set of equipment that increases the effects of healing and offers bonuses when you heal/are healed.

Healing Set
Name Type Effect
Wapira's Crown Headwear (Non-Armour)
Crowning Glory
When healing another, the wearer regains 1d6hit points.
Slippery Chain Shirt Armour ( Medium armour)
Cautious Healer
When the wearer heals a creature, it automatically Disengages Disengages and won't trigger Opportunity Attacks Opportunity Attacks.
Hellrider's Pride Handwear (Non-Armour)
Helm's Protection
When you heal another creature, it gains Resistance to Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage dealt by weapon attacks.
The Reviving Hands Handwear (Medium Armour)
Revivify Revivify ()
Cast as a level 3 spell ( Recharge: Long rest.)
Aegis Palms
When you heal a creature, it gains the effect of Blade Ward Blade Ward. When you Revive Revive a creature it gains the effect of Death Ward Death Ward.
Boots of Aid and Comfort Footwear (Non-Armour)
The Comeback
When the wearer heals a target, it gains an additional HP Icon.png 3 temporary hit points.
Ring of Salving Ring
Saviour's Allure
You restore an additional 2hit points every time you heal another creature.
The Whispering Promise Ring
Blessed Mercy
When you heal a creature, it gains a D4 Physical.png +1d4 bonus to Attack rolls and Saving throws for 2 turns.