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Healing set

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The Healing set is a set of equipment that increases the effects of healing and offers bonuses when you heal/are healed.

Healing Set
Name Type Effect

Wapira's Crown

Headwear (Non-Armour)
Crowning Glory
When healing another, the wearer regains 1d6hit points.

Slippery Chain Shirt

Armour (Medium armour Medium armour)
Cautious Healer
When the wearer heals a creature, it automatically Disengages Disengages and won't trigger Opportunity Attacks Opportunity Attacks.

Hellrider's Pride

Handwear (Non-Armour)
Helm's Protection
When you heal another creature, it gains Resistance to Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage dealt by weapon attacks.

The Reviving Hands

Handwear (Medium Armour)
Revivify Revivify (+ )
Cast as a level 3 spell ( Recharge: Long rest.)
Aegis Palms
When you heal a creature, it gains the effect of Blade Ward Blade Ward. When you Revive Revive a creature it gains the effect of Death Ward Death Ward.

Boots of Aid and Comfort

Footwear (Non-Armour)
The Comeback
When the wearer heals a target, it gains an additional HP Icon.png 3 temporary hit points.

Ring of Salving

Ring
Saviour's Allure
You restore an additional 2hit points every time you heal another creature.

The Whispering Promise

Ring
Blessed Mercy
When you heal a creature, it gains a D4 Physical.png +1d4 bonus to Attack rolls and Saving throws for 2 turns.