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Wraith
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Wraith | |||||||
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Stats | |||||||
Level 5 | |||||||
| |||||||
Race | Wraith | ||||||
Type | Undead | ||||||
HP | 67 | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 0kg/ 0lb | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +3 | ||||||
Passive features | |||||||
Resistances | |||||||
Character information | |||||||
Location | Shadow-Cursed Lands | ||||||
Allies | Other Undead | ||||||
Enemies | The Living | ||||||
Wraith is a Undead creature that are malice incarnate, concentrated into an incorporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence.
Necrotic Claws
Lash out with cursed claws.
Attack roll: +9 2d8 + 3 (5~19) Slashing
2d4 (2~8) Necrotic
Life Drain
Possibly drain a target's Hit Points. The target dies if its hit points are reduced to 0.
ActionAttack roll: +6 2d8 + 3 (5~19) Necrotic
DC 10 Constitution saving throw
Duration: Until Long rest
Range: 4 m / 13 ft
- On a failed saving throw, total Hit Points are decreased. If lowered to 0, the creature ignores doing Death Saving Throws and will instantly die.
Unique Traits
Aura of Vile Oblivion
Gives the Extinguishing Malice passive.
- Causes all light sources magical and mundane to go out.
Range: 3 m / 10 ft Radius.
Categories:
- Undead
- Pages with broken file links
- Resistant to Non-Magical Slashing
- Resistant to Non-Magical Piercing
- Resistant to Non-Magical Bludgeoning
- Resistant to all Acid
- Resistant to all Thunder
- Immune to all Necrotic
- Resistant to all Fire
- Resistant to all Lightning
- Resistant to all Cold
- Immune to all Poison
- Vulnerable to Radiant
- Articles using deprecated templates