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Reynash

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Flaming Fist
Fist Reynash
Stats
Level 10

STR

8
(-1)

DEX

13
(+1)

CON

16
(+3)

INT

20
(+5)

WIS

10

CHA

12
(+1)
Bg3 content hr.png
Creature Race Icon.png  Race Rock Gnome Rock Gnome
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 45
Creature AC Icon.png  AC 11
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35 kg
Initiative Icon.png  Initiative +1
Character information
Location Wyrm's Rock
Faction Flaming Fist


Fist Reynash is a minor character that can be encountered in Act Three. He's found trying to pick a lock in the Flaming Fist Barracks within Wyrm's Rock Fortress. Confronting him while doing so can lead to various outcomes.

Where to Find

To find Reynash, simply open the door to the Flaming Fist Barracks within Wyrm's Rock Fortress, and you will see him across the room, trying to pick the lock on another Fist's chest. Three other Flaming Fist, Manip Bakshi, Fist Debin, and Fist Oriona, are sleeping soundly in their beds while Reynash is busy with the lock on Bakshi's chest.

Dialogue

You can simply enter the room and walk up to him. As he notices you, he will nervously tell you to get out since the barracks are for Flaming Fist personnel only. By succeeding a Perception Check, you can notice that he tries to hide away his lockpick while talking to you.

Rat him out for XP

During dialogue, you have the option to wake up the guards in the room to alert them of the thievery. This can be done immediately, or at any later point in the dialogue.

Reynash will quickly run away, and Manip Bakshi will sleepily confront you about why you're in their barracks.

You need to pass a DC 10 Persuasion Check to convince him that Reynash was trying to steal from them; otherwise you will be arrested or attacked. If you pass the check, you will be peacefully escorted out of the room and gain 650 XP.

Find out about his stash

The stash is marked on your map as "Thief's Stash" once Reynash reveals its location to you

Through a DC 15 Intimidation or Persuasion Check, you can make Reynash admit to his crime, although he insists that he's no thief and intends to pay it back eventually. If you choose the Intimidation-based option, he will hand over his Thieves' Tools set at the end of dialogue.

At this point, you have the option to immediately blackmail him, which makes him tell you about the location of his hidden stash where he's storing the stolen goods. Several companions may disapprove of this choice.

Otherwise, inquiring him further about the reason he's been stealing leads him to explain that he needs gold to flee away on boat, since he doesn't feel fit to be a soldier.

If you tell him he "seems capable enough" or to "act like a soldier" he will simply end up walking away sulking and you won't gain anything. (Except, possibly, his Thieves' Tools set; see above.)

If you give him Gold Pile Single Item Image.png 300 gp to help him flee, he will be grateful and reveal the spot of his stash willingly. Otherwise, you can also attempt a DC 15 Intimidation Check to gain the same information, though this may grant disapproval from several companions.

Note that the value of the items in his stash is much lower than the Gold Pile Single Item Image.png 300 gp you can gift Reynash.

Pick-Pocketing

You can pickpocket Reynash easily while he's busy with the chest he's trying to lockpick. (Ironic, isn't it?) Walk up to him while crouched to ensure you won't automatically start dialogue. You can also pickpocket him after dialogue, as he sits down on a nearby chair.

His inventory contains:

  • Gold Pile Single Item Image.png 314 gp (or Gold Pile Single Item Image.png 614 gp if you gave him Gold Pile Single Item Image.png 300 gp)
  • Torch
  • Thieves' Tools (if not handed over to you)

Thief's Stash

The hidden stash on the tower outlook, appearing as a pile of stones (where the character in the image is facing)

The hidden stash whose location Reynash may reveal can also be found without his help. It's at the north-east corner of the rooftop, on a small lookout. It appears as a pile of building stones that reveal themselves to be an illusion once you pass an Investigation Check.

The contents are rather disappointing:

Altogether, the selling price of these items is only a fraction of the Gold Pile Single Item Image.png 300 gp you can pay Reynash to have the location revealed. The note found within also doesn't contain any useful information.