Absolute Power: Difference between revisions

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| cost = action
| cost = action
| damage = weapon
| damage = weapon
| extra damage = <nowiki>Strength modifier</nowiki>
| extra damage = Strength
| extra damage type = Weapon
| extra damage type = Weapon
| extra damage 2 = 1d6
| extra damage 2 = 1d6

Latest revision as of 08:38, 27 April 2024

Absolute Power.webp

Absolute Power is a weapon action that deals additional Damage TypesForce damage, adds your strength bonus to your damage a second time, and pushes targets away.

Description

A surge of Divine energy accompanies your swing. It deals an additional 1d6Damage TypesForce damage and possibly pushes your target back 5 m / 17 ft.

Properties

Cost
Action
Damage
Normal weapon damage
+
Strength Damage TypesWeapon damage
+
D6 Force.png 1d6 (1~6) Damage TypesForce damage
Details
Attack roll
STR Save (Spell save DC) (On Save: Target isn't pushed back.)
 Range: Normal weapon range
Recharge: Short rest


How to learn

Granted by the weapons: