Adamantine Mace: Difference between revisions

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(Created page with "The '''Adamantine Mace''' is a rare Mace that can be forged in the Adamantine Forge. === Description === A nimble mace, heavy with the promise of broken bones. === Properties === * One-handed * Damage: 1d6 * Type: Bludgeoning * Range: 1.5m * Dippable === Special === * Swift Hitter: Your weapon hits hard enough to send your target Reeling for 1 turn. === Actions === * Concussive Smash")
 
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The '''Adamantine Mace''' is a rare [[Mace]] that can be forged in the [[Adamantine Forge]].
{{WeaponPage
| image = Adamantine Mace Icon.png
| controller icon = Adamantine Mace Unfaded.png
| icon = Adamantine Mace Unfaded Icon.png
| description = {{rare|Adamantine Mace}} is a rare +1 [[Maces|Mace]] that automatically critical hits objects and ignores [[Resistance]] to {{DamageColor|Bludgeoning|Bludgeoning}} damage.
| quote = A nimble mace, heavy with the promise of broken bones.
| category = simple <!-- martial or simple -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| enchantment = +1
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| type = Maces <!-- One of [[Category:Weapon Types]]. -->
| rarity = rare <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| damage = 1d6 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage but with type directly on the same line. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| weight kg = 1.9
| weight lb = 3.6
| price = 190
| uid = WPN_HUM_Mace_Adamantine_A
| uuid = df08ec01-52f0-4fdf-b5e7-4fa0970a480a
| passives = Diamondsbane, Lethal Weapon (Bludgeoning)
| special =
| weapon actions = Concussive Smash
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
The '''Adamantine Mace''' can be forged in the [[Adamantine Forge]] with a [[Mace Mould]] and [[Mithral Ore]].
| notes =
}}


=== Description ===
==Gallery==
 
<gallery heights="300px" mode="packed">
A nimble mace, heavy with the promise of broken bones.
File:Adamantine Mace ingame.png|Appearance in game
 
</gallery>
=== Properties ===
[[Category:Adamantine equipment]]
 
[[Category:Sources of Bludgeoning damage]]
* One-handed
* Damage: 1d6
* Type: Bludgeoning
* Range: 1.5m
* Dippable
 
=== Special ===
 
* Swift Hitter: Your weapon hits hard enough to send your target Reeling for 1 turn.
 
=== Actions ===
 
* [[Concussive Smash]]

Latest revision as of 07:05, 3 April 2024

Adamantine Mace image

Adamantine Mace is a rare +1 Mace that automatically critical hits objects and ignores Resistance to Bludgeoning damage.

Description Icon.png
A nimble mace, heavy with the promise of broken bones.

Properties

Damage
D6 Bludgeoning.png 1d6 + 1 (2~7) + Strength modifier Damage TypesBludgeoning damage
Details
Maces Maces
Rarity: Rare
Enchantment: + 1
 One-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.9 kg / 3.8 lb
Price: 190 gp
UID WPN_HUM_Mace_Adamantine_A
UUID df08ec01-52f0-4fdf-b5e7-4fa0970a480a

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Where to find

The Adamantine Mace can be forged in the Adamantine Forge with a Mace Mould and Mithral Ore.

Gallery[edit | edit source]