Alcohol (Condition): Difference between revisions

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* Has {{Disadvantage}} on [[Dexterity]] and [[Charisma]] checks.
* Has {{Disadvantage}} on [[Dexterity]] and [[Charisma]] checks.
| stack id =DRINK| status groups =SG_Drunk| properties =DisableCombatlog| notes =
}}
}}
== Items ==
Items that grant special effects while having this condition:
*{{MdRarityItem|Punch-Drunk Bastard}}: ''Tippler's Rage:'' {{Advantage}} on [[Attack Rolls]]. Create a blast with each attack, dealing {{DamageText|1d4|Thunder}} damage for 3m / 10ft.
*{{MdRarityItem|Amulet of the Drunkard}}: ''Booze Remedy'': While wearing this amulet, regain {{DamageText|2~8|Healing}} per turn. Increase the duration of your inebriation by 5 rounds.
*{{MdRarityItem|Drunken Cloth}}: ''Snowy Liver:'' {{Advantage}} on [[Constitution]] Saving Throws, gain temp hit points equal to your constitution Modifier at the start of your turn.
== Notes ==
== Notes ==
* 2 turns of this condition are applied whenever consuming one of the many alcoholic [[Camp Supplies]] items.
* 2 turns of this condition are applied whenever consuming one of the many alcoholic [[Camp Supplies]] items.
== Achievements ==
{{Achievement|Punch Drunk}}

Latest revision as of 19:53, 3 February 2024

Conditions with the same stack ID

Conditions with the stack ID DRINK, only one of these can be applied at the same time:

Condition Effects

Alcohol (Condition) Alcohol

Oily Sup (Condition) Oily Sup

Sources of Alcohol

Items[edit | edit source]

Items that grant special effects while having this condition:

  • Amulet of the Drunkard: Booze Remedy: While wearing this amulet, regain 2~8hit points per turn. Increase the duration of your inebriation by 5 rounds.

Notes[edit | edit source]

  • 2 turns of this condition are applied whenever consuming one of the many alcoholic Camp Supplies items.

Achievements[edit | edit source]

A-Punch Drunk.jpg

Punch Drunk
Defeat twenty opponents while a party character is drunk in a single playthough - down them.