Burning Hands: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
m (fix broken link)
Line 27: Line 27:


''Available to level 1 [[Sorcerer]] and [[Wizard]].
''Available to level 1 [[Sorcerer]] and [[Wizard]].
* Damage: 3 ~ 18 Fire
* Damage: {{DamageInfo|3d6|Fire}}
** <code>[[File:D6 Fire 3.png|frameless|60px]] <span style="color:#ff6600">3d6</span> [[File: Fire Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#ff6600">Fire</span>]]</code>
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}}
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 5m / 17ft (Cone)}}
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 5m / 17ft (Cone)}}

Revision as of 12:27, 14 February 2023

Burning Hands is a Evocation 1st Level Spells. This spell allows spellcasters to shoot a flaming cone out of their fingertips and deal Fire damage to enemies.

File:Burning Hands Icon 2.png
"Call forth tendrils of dark energy. Targets take 3d6 Fire damage and can't take reactions. On a successful save, targets only take half damage."

Action Icon.png Action Spell Slot Icon.png Level 1 Spell Slot

Damage 3d6
Damage Types Fire
Range Self
Area of Effect 5m / 17ft (Cone)
School Evocation
Saving Throw Dexterity
Concentration None
Class Sorcerer, Wizard

Description

Fire shoots from your outstretched fingers. It ignites anything flammable and deals 3d6 Fire damage.

On a successful save, targets still take half damage.

Properties

Action Icon.png Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 1 Sorcerer and Wizard.

  • Damage:
    D6 Fire.png 3d6 (3~18) Damage TypesFire damage
  • Range: Range Icon 2.png Self
  • Area of Effect: Aoe Icon.png 5m / 17ft (Cone)
  • Saving Throw: Saving Throw Icons.png Dexterity

At Higher Levels

When the spell is cast a 2nd Level or higher, damage increases by 1d6 Fire for each spell slots level above 1st.