Champion: Difference between revisions

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* Select 1 [[Fighting Style]].
* Select 1 [[Fighting Style]].


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{{FighterNavbox}}

Revision as of 22:18, 18 September 2023

You approach the complex problems posed by combat with one distinctly effective solution - you hit those problems, really quite hard.
Class Fighter Champion Badge Icon.png
Class Fighter Champion Badge Icon.png
You approach the complex problems posed by combat with one distinctly effective solution - you hit those problems, really quite hard.

Champion is a subclass of Fighter that focuses entirely on passive improvements.

Subclass Features

This subclass obtains all the features from its base class, Fighter, in addition to its unique features outlined below.

Level 3

  • PassiveFeature ImprovedCritical.png Improved Critical Hit: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.

Level 7

  • PassiveFeature RemarkableAthlete Jump.png Remarkable Athlete: Jump: You're a master of your own body, your athletic prowess extended beyond the usual. Your Jump distance is increased by 10ft.
  • PassiveFeature RemarkableAthlete Proficiency.png Remarkable Athlete: Proficiency: You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your Proficiency Bonus to any Strength, Dexterity, and Constitution Checks that you are not Proficient in.

Level 10