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Conjure Elemental: Air Myrmidon

From bg3.wiki
This article is about a specific variant of Conjure Elemental. For other uses, see Conjure Elemental (disambiguation).
Conjure Elemental Air Myrmidon.webp
Conjure Elemental: Air Myrmidon is a level 6 conjuration spell. This spell is a variant of Conjure Elemental Conjure Elemental that allows spellcasters to summon an Air Myrmidon.

Description

The myrmidon can cast Invisibility Invisibility, Electrified Flail Electrified Flail, and Raging Vortex Raging Vortex.

Properties

Cost
Action +  Level 6 Spell Slot
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_ConjureElemental_Myrmidon_Air

Creature: Air Myrmidon

Portrait Air Myrmidon.png
Portrait Frame.png

STR

18
(+4)

DEX

14
(+2)

CON

14
(+2)

INT

9
(-1)

WIS

10

CHA

10

HP Icon.png Hit Points

117

Creature AC Icon.png Armour Class

18

Creature Size Icon.png Size

Small

Electrified Flail Electrified Flail ()
Clout a foe with your lightning-suffused flail and Stun Stun them.
Raging Vortex Raging Vortex ()
Spiral the wind into a choking maelstrom that inflicts 2d8Damage TypesBludgeoning damage per turn and Silences Silences creatures.
Invisibility Invisibility ()
Manipulate the currents of the air to make yourself undetectable. ( Recharge: Short rest.)
Elemental Warp Elemental Warp ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Fly Fly ()
Fly to a target position

How to learn

This spell is a variation of:
Conjure Elemental Conjure Elemental

Notes

External links[edit | edit source]