Crown of Madness: Difference between revisions

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| level = 2
| level = 2
| school = Enchantment
| school = Enchantment
| classes = Bard, Sorcerer, Warlock, Wizard
| classes = Bard, Sorcerer, Warlock, Wizard, Oathbreaker, Arcane Trickster, Eldritch Knight
| learns at level 3 = Bard, Sorcerer, Warlock, Wizard
| learns at level 3 = Bard, Sorcerer, Warlock, Wizard
| summary = This spell allows spellcasters to temporarily charm a humanoid creature and induce madness in their mind. Affected creature will make a melee attack against any creature within its reach.
| learns at level 5 = Oathbreaker
| learns at level 7 = Arcane Trickster, Eldritch Knight
| summary = This spell allows spellcasters to temporarily charm a humanoid creature and induce madness in their mind. The affected creature will make a melee attack against any creature within its reach.
| description = Instill madness in an enemy, making them attack the creature closest to them, even if it's allied.
| description = Instill madness in an enemy, making them attack the creature closest to them, even if it's allied.
| action type = action
| action type = action

Revision as of 08:37, 31 July 2023

Crown of Madness Icon.png

Crown of Madness is a level 2 enchantment spell. This spell allows spellcasters to temporarily charm a humanoid creature and induce madness in their mind. The affected creature will make a melee attack against any creature within its reach.

Description

Instill madness in an enemy, making them attack the creature closest to them, even if it's allied.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Crown of Madness

Crown of Madness Crown of Madness

Duration: 3 turns

Wisdom saving throw

  • Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.

How to learn

(Information not yet added.)