Ensnaring Strike (Melee): Difference between revisions

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{{hatnote|For the ranged version of this spell, see {{SAI|Ensnaring Strike (Ranged)}}.}}
{{SpellPage
{{SpellPage
| name = Ensnaring Strike (Melee)
| name = Ensnaring Strike (Melee)
| image = Ensnaring Strike Melee Icon.png
| image = Ensnaring Strike Melee.webp
| level = 1
| level = 1
| school = Conjuration
| school = Conjuration
| classes = Ranger, Oath of the Ancients
| ritual =
| class learns at level 2 = Ranger
| summary = This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn..
| class learns at level 3 = Oath of the Ancients
| description = Your attack summons thorny vines, dealing {{DamageColor|Physical|Weapon Damage}} and possibly {{Cond|Ensnared|Ensnaring}} your target.
| summary = This spell allows spellcasters to use melee weapon attacks to [[Ensnared (Condition)|Ensnare]] enemies with thorny vines and deal {{DamageType|Piercing}} damage to them each turn.


Learning this spell also confers the ranged version of the same spell: [[Ensnaring Strike (Ranged)]].
Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their [[Help|Help Action]] to try and tear away the vines.  
| description = Your attack summons thorny vines, possibly [[Ensnared (Condition)|Ensnaring]] your target, in addition to the standard {{C|Weapon Damage}} of the attack.
| cost = action
 
| hit cost = bonus, spell1
Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use its [[Help]] action to try and tear away the vines.
| attack roll = yes
| action type = action, bonus
| damage = weapon
| damage modifier =
| damage type = Weapon
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| save = STR
| range = melee
| range = melee
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Ensnared
| condition = Ensnared
| condition duration = 10
| condition duration = 10
| condition save = Strength
| condition save = Strength
| higher levels = When the spell is cast a 2nd Level or higher, ensnared damage at the end of each turn increases by {{DamageText|1d6|Piercing}} for each spell slots level above 1st.
| condition dc = caster
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: {{Cond|Ensnared}} condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| variant of = Ensnaring Strike
| granted by items = Thorn Blade:Long rest
| notes =
| notes =
| video =
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Ensnaring strike|long}}
* {{FRWiki|Ensnaring strike|long}}
[[Category:Sources of Piercing damage]]

Latest revision as of 22:15, 16 April 2024

For the ranged version of this spell, see Ensnaring Strike (Ranged) Ensnaring Strike (Ranged).
Ensnaring Strike Melee.webp

Ensnaring Strike (Melee) is a level 1 conjuration spell. This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn..

Description

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnared Ensnaring your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

Properties

Cost
Action
Cost on hit
Bonus action + Level 1 Spell Slot
Damage
Normal weapon damage
Details
Attack roll
STR Save
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcast: Ensnared Ensnared condition deals an extra 1d6Damage TypesPiercing damage per level.

Condition: Ensnared

Ensnared Ensnared

Duration: 10 turns

Spell save DC  Strength saving throw

How to learn

Granted by the following items:

This spell is a variation of:
Ensnaring Strike Ensnaring Strike

External Links[edit | edit source]