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Faerie Fire
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Faerie Fire is a level 1 evocation spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents .
Attack rolls against them have
Advantage.
Description
All targets within the light turn visible, and![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
![Advantage Icon.png](/w/images/thumb/f/fc/Advantage_Icon.png/35px-Advantage_Icon.png)
Properties
- Cost
Action +
Level 1 Spell Slot
- Details
DEX Save (Spell save DC)
Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
UID
Target_FaerieFire
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Faerie Fire
Duration: 10 turns
How to learn
Classes:
- Class level 1: Bard, Druid, Light Domain (Domain Spell), and The Archfey
- Character level 3: Drow, and Drow Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Granted by features:Notes
- Drow and Drow Half-Elves can only cast the spell once per Long Rest.
- The versions of Faerie Fire granted by the Hellrider Longbow and Xyanyde are activated under certain attack conditions. These pieces of equipment do not grant full casts of the spell.
External links[edit | edit source]
Faerie fire on the Forgotten Realms Wiki