Glaive: Difference between revisions
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| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
*Can be first found in the hidden room in the cellar of the [[Toll House]], [[The Risen Road]]. The room can be opened by sitting on the two thrones {{Coords|-664|-407}}, {{Coords|-664|-400}} simultaneously (or by placing objects on each throne). | |||
| notes = | | notes = | ||
*UUID: 99f3b2d9-e03d-4cd5-9a67-5435a95682da | *UUID: 99f3b2d9-e03d-4cd5-9a67-5435a95682da | ||
}} | }} |
Revision as of 19:37, 16 October 2023
Glaive is a common variant of the Glaives family of weapons.
Simple but sharp. The shaft of this glaive is worn smooth with use.
Properties
- Damage
- 1d10 (1~10) + Strength modifier Slashing damage
- Details
- Glaives
- Rarity: Common
- Enchantment: None
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 65 gp
-
UID
WPN_Glaive
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
- Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.,
- Lacerate ()
- Slash at your target's vital points to make it Bleed., and
- Brace ()
- Spend 6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Where to find
- Can be first found in the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne).
Notes
- UUID: 99f3b2d9-e03d-4cd5-9a67-5435a95682da