Goblin Booyahg: Difference between revisions

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==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Main Hand Attack|The goblin swings its {{RarityItem|Ritual Staff}}
{{Feature box|Main Hand Attack|item=Ritual Staff}}


{{Action}}
{{Feature box|Acid Splash}}


{{Attack Roll}}: +1
{{Feature box|Sleep}}
{{DamageInfo|die=8|count=1|type=Bludgeoning|plus=-1}}}}{{Feature box|name=Acid Splash|The goblin casts the [[Acid Splash]] [[Cantrip]].


{{Action}}
{{Feature box|Grease}}


{{SavingThrow|DEX|dc=11}} to avoid taking damage.
{{Feature box|Ray of Sickness}}
{{DamageInfo|count=1|die=6|type=Acid}}
{{Range|m=18|ft=60}}
 
{{AOE|Circle|m=2|ft=7}}}}{{Feature box|name=Sleep|The goblin casts the [[Sleep]] spell.
 
{{Action}}
 
{{Range|m=18|ft=60}}
 
* Gives the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] onto select targets up to a combined 24 [[Hit Points]].}}{{Feature box|name=Grease|The goblin casts the [[Grease]] spell.
 
{{Action}}
 
{{SavingThrow|DEX|dc=12}} to avoid falling {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
 
{{Range|m=18|ft=60}}
 
{{AOE|Circle|m=4|ft=13}}
 
*Surface is flammable and counts as {{SmallIcon|Difficult Terrain Condition Icon.webp}} [[Difficult Terrain]].}}{{Feature box|name=Ray of Sickness|The goblin casts the [[Ray of Sickness]] spell.
 
{{Action}}
 
{{Attack Roll}}: +3
 
{{DamageInfo|die=8|count=2|type=Poison}}
 
{{SavingThrow|CON|dc=12}} to avoid becoming {{SmallIcon|Poisoned Condition Icon.webp}} [[Poisoned (Condition)|Poisoned]].
 
{{Range|m=18|ft=60}}}}





Latest revision as of 10:01, 28 April 2024

Goblin Booyahg are generic Goblin NPCs and enemies found throughout Act One. They are the wizards of goblinkind, though their skills and knowledge are relatively primitive compared to more learned spellcasters.

Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes. Their use of area of effect and crowd control spells make them high-priority targets in early encounters.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Acid Splash.webp
D6 Acid.png 1d6 (1~6) Damage TypesAcid damage

Throw a bubble of acid that damages each creature it hits.
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Sleep.webp
Sleep Sleep ()

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft
Grease.webp
Grease Grease ()

Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX Save
 Range: 18 m / 60 ft
Ray of Sickness.webp
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage

Possibly Poisoned Poisons the target.
CON Save
 Range: 18 m / 60 ft