Gore (Deep Rothé): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 13: | Line 13: | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| | | higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6|Slashing}} damage. | ||
* At Level 8, this additional damage becomes {{DamageText|1d8|Slashing}}. | * At Level 8, this additional damage becomes {{DamageText|1d8|Slashing}}. | ||
* At Level 12, this additional damage becomes {{DamageText|1d10|Slashing}}. | * At Level 12, this additional damage becomes {{DamageText|1d10|Slashing}}. | ||
Line 19: | Line 19: | ||
| notes = | | notes = | ||
}} | }} | ||
{{DruidNavbox}} |
Revision as of 08:51, 9 December 2023
Template:Up to date
Gore is a
Action. Deep Rothés use this ability to make a melee attack that deals Piercing damage to enemies and can help break down walls and other sturdy objects.Description
Impale a creature to deal 3d4 + Strength ModifierPiercing damage.
Deals an additional 11Force damage to targets with Lesser, Medium, or Greater Toughness.
Properties
- Cost:
- Action
- Damage:
- 3d4 (3~12) + Strength modifier Piercing damage
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
At Higher Levels
How to learn
Used by creatures: Wild Shape: Deep Rothé