Gore (Deep Rothé): Difference between revisions
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{{Hatnote|For the version used by Minotaurs, see [[Gore (Minotaur)]].}} | {{Hatnote|For the version used by Minotaurs, see [[Gore (Minotaur)]].}} | ||
{{ActionPage | {{ActionPage | ||
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Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]]. | Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]]. | ||
| image = Gore.webp | | image = Gore.webp | ||
| controller icon = Gore Icon.webp | |||
| icon = Gore Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| damage = 3d4 | | damage = 3d4 |
Revision as of 22:02, 24 April 2024
For the version used by Minotaurs, see Gore (Minotaur).
Gore is a
Action. Deep Rothés use this ability to make a melee attack that deals Piercing damage to enemies and can help break down walls and other sturdy objects.Description
Impale a creature to deal 3d4 + Strength ModifierPiercing damage.
Deals an additional 11Force damage to targets with Lesser, Medium, or Greater Toughness.
Properties
- Cost:
- Action
- Damage:
- 3d4 (3~12) + Strength modifier Piercing damage
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
At Higher Levels
How to learn
Used by creatures: Wild Shape: Deep Rothé