Gore (Deep Rothé): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Remove up-to-date template.)
No edit summary
Line 6: Line 6:
Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]].
Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]].
| image = Gore.webp
| image = Gore.webp
| controller icon = Gore Icon.webp
| icon = Gore Unfaded Icon.webp
| cost = action
| cost = action
| damage = 3d4
| damage = 3d4

Revision as of 22:02, 24 April 2024

For the version used by Minotaurs, see Gore (Minotaur).
Gore.webp

Gore is a Wild Shape: Deep Rothé Wild Shape: Deep Rothé Action. Deep Rothés use this ability to make a melee attack that deals Piercing damage to enemies and can help break down walls and other sturdy objects.

Description

Impale a creature to deal 3d4 + Strength ModifierDamage TypesPiercing damage.

Deals an additional 11Damage TypesForce damage to targets with Lesser, Medium, or Greater Toughness.

Properties

Cost:
Action
Damage:
D4 Piercing.png 3d4 (3~12) + Strength modifier Damage TypesPiercing damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft

At Higher Levels

  • At Level 4, this attack deals an additional 1d6Damage TypesSlashing damage.
  • At Level 8, this additional damage becomes 1d8Damage TypesSlashing.
  • At Level 12, this additional damage becomes 1d10Damage TypesSlashing.

How to learn

Used by creatures: Wild Shape: Deep Rothé