Greataxe +1: Difference between revisions

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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Greataxe PlusOne Icon.png
| image = Greataxe PlusOne Icon.png <!-- A high-res image of the item. -->
| controller icon = Greataxe PlusOne Unfaded.png
| icon = Greataxe PlusOne Unfaded Icon.png
| icon = Greataxe PlusOne Unfaded Icon.png
| description = {{Uncommon|Greataxe +1}} is an uncommon, lightly enchanted [[Greataxes|greataxe]].
| description = {{Uncommon|Greataxe +1}} is an uncommon, lightly enchanted [[Greataxes|greataxe]].
| seo description = Greataxe +1 is an uncommon, lightly enchanted greataxe.
| seo description = Greataxe +1 is an uncommon, lightly enchanted greataxe.
| quote = <!-- In-game tooltip quote. -->
| quote = A small prayer decorates the hilt of this axe. It resonates in your head when you touch it.
A small prayer decorates the hilt of this axe. It resonates in your head when you touch it.
| category = martial
| category = martial <!-- "martial" or "simple" -->
| melee or ranged = melee
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greataxes
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = uncommon
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d12 + 1
| damage = 1d12 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 3.15 <!-- The weight in kg. -->
| weight kg = 3.15
| weight lb = 6.3 <!-- The weight in in lb. -->
| weight lb = 6.3
| price = 85 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price = 85
| uid = WPN_Greataxe_1
| uid = WPN_Greataxe_1
| uuid = afbfaee7-e2cd-48e7-8c46-d2377c7320e3
| uuid = afbfaee7-e2cd-48e7-8c46-d2377c7320e3
| special = <!-- List of special features or abilities granted by the weapon. -->
| weapon actions = Cleave, Lacerate, Prepare
| weapon actions = Cleave, Lacerate, Prepare <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = *Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by [[long rest|long resting]] or levelling up.
| where to find = * Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up.
*[[Act One]]: Found on a rack in the hidden room in the cellar of the Toll House, [[The Risen Road]]. The room can be opened by sitting on the two thrones {{Coords|-664|-407}}, {{Coords|-664|-400}} simultaneously (or by placing objects on each throne).
* Found on a rack in the hidden room in the cellar of the Toll House, [[The Risen Road]]. The room can be opened by sitting on the two thrones {{Coords|-664|-407}}, {{Coords|-664|-400}} simultaneously (or by placing objects on each throne).
*[[Act Three]]: Looted from [[Rosanna|Adventurer Rosanna]] in [[Fraygo's Flophouse]], [[Wyrm's Crossing]] {{Coords|-8|76}}.
*Looted from [[Adventurer Rosanna]] in [[Fraygo's Flophouse]] at South Span of [[Wyrm's Crossing]] {{Coords|-8|76}}.
| notes =
| notes =
}}
}}
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== External links ==
== External links ==
* {{FRWiki|Greataxe|long}}
* {{FRWiki|Greataxe|long}}
[[Category:Sources of Slashing damage]]

Latest revision as of 17:52, 20 March 2024

Greataxe +1 image

Greataxe +1 is an uncommon, lightly enchanted greataxe.

Description Icon.png
A small prayer decorates the hilt of this axe. It resonates in your head when you touch it.

Properties

Damage
D12 Slashing.png 1d12 + 1 (2~13) + Strength modifier Damage TypesSlashing damage
Details
Greataxes Greataxes
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 85 gp
UID WPN_Greataxe_1
UUID afbfaee7-e2cd-48e7-8c46-d2377c7320e3

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.,
Lacerate Lacerate ()
Slash at your target's vital points to make it Bleeding Bleed., and
Prepare Prepare ()
Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

External links[edit | edit source]