Greataxe +1: Difference between revisions

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| weapon actions = Cleave, Lacerate, Prepare
| weapon actions = Cleave, Lacerate, Prepare
| where to find = *Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by [[long rest|long resting]] or levelling up.
| where to find = *Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by [[long rest|long resting]] or levelling up.
*Found on a rack in the hidden room in the cellar of the Toll House, [[The Risen Road]]. The room can be opened by sitting on the two thrones {{Coords|-664|-407}}, {{Coords|-664|-400}} simultaneously (or by placing objects on each throne).
*[[Act One]]: Found on a rack in the hidden room in the cellar of the Toll House, [[The Risen Road]]. The room can be opened by sitting on the two thrones {{Coords|-664|-407}}, {{Coords|-664|-400}} simultaneously (or by placing objects on each throne).
*Looted from [[Rosanna|Adventurer Rosanna]] in [[Fraygo's Flophouse]], [[Wyrm's Crossing]] {{Coords|-8|76}}.
*[[Act Three]]: Looted from [[Rosanna|Adventurer Rosanna]] in [[Fraygo's Flophouse]], [[Wyrm's Crossing]] {{Coords|-8|76}}.
| notes =
| notes =
}}
}}

Revision as of 13:31, 26 February 2024

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Greataxe +1 image

Greataxe +1 is an uncommon, lightly enchanted greataxe.

Description Icon.png
A small prayer decorates the hilt of this axe. It resonates in your head when you touch it.

Properties

Damage
D12 Slashing.png 1d12 + 1 (2~13) + Strength modifier Damage TypesSlashing damage
Details
Greataxes Greataxes
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 85 gp
UID WPN_Greataxe_1
UUID afbfaee7-e2cd-48e7-8c46-d2377c7320e3

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleeding Bleed.
  • Prepare Prepare ()
    Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

External links