Healing Vapours

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Revision as of 08:42, 24 October 2023 by HiddenDragon (talk | contribs)
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Healing Vapours is a Wild Shape: Water Myrmidon Wild Shape: Water Myrmidon Action. You can use this ability to heal nearby creatures or hurt them if you are poisoned.

Description

Exude water vapour with your general elemental dampness, healing nearby creatures for 3d8hit points.

If you are Poisoned Poisoned, the water is tainted, and instead of healing it deals 3d8Damage TypesPoison damage to nearby creatures.

Properties

Cost:
Action
Damage:
D8 Healing.png 3d8 (3~24) hit points (conditional)
+
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage (conditional)
Details:
 Range: 18 m / 60 ft
Creates Area: Water

Area: Water

How to learn

Used by creatures: Water Myrmidon