Healing Word: Difference between revisions

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(Feat: Magic Initiate)
Line 8: Line 8:
| classes = Bard, Cleric, Druid
| classes = Bard, Cleric, Druid
| class learns at level 1 = Bard, Cleric, Druid
| class learns at level 1 = Bard, Cleric, Druid
| granted by feats = Magic Initiate: Druid   
| granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Druid   
| granted by items = Amulet of Restoration:Long Rest
| granted by items = Amulet of Restoration:Long Rest
| summary = This spell allows spellcasters to heal allies that they can see within range.
| summary = This spell allows spellcasters to heal allies that they can see within range.

Revision as of 20:02, 31 December 2023

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Healing Word.webp

Healing Word is a level 1 evocation spell. This spell allows spellcasters to heal allies that they can see within range.

Description

Heal a creature you can see.

No effect on undead and constructs.

Properties

Cost
Bonus action + Level 1 Spell Slot
Healing
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Heals an additional 1d4hit points for each Spell Slot Level above 1st.

How to learn

Classes:

Feats:

Granted by the following items:

Notes

The incantation for Healing Word is Te Curo, Latin for "I cure you".

External Links