Hellfire Greataxe

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Revision as of 01:51, 17 August 2023 by NeutralChaotic (talk | contribs)

Hellfire Greataxe is a very rare, moderately enchanted (+2) special variant of the Greataxes family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png
Anything hit by this has the life expectancy of a glass hammer.

Properties

Damage
D12 Slashing.png 1d12 (1~12) + Strength modifier Damage TypesSlashing damage
Extra damage
D6 Fire.png 1d6 (1~6) Damage TypesFire damage
Details
Greataxes Greataxes
Rarity: Very Rare
Enchantment: + 2
 Two-Handed
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 960 gp

Special

The holder of this item gains:

  • Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleeding Bleed.
  • Prepare Prepare ()
    Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.
  • No results
Heat Heat
  • Engulfed by a vengeful fire. Takes 1d4Damage TypesFire damage each turn, but can use Heat Convergence Heat Convergence.
  • Heat Convergence consumes all remaining turns of Heat to deal extra Damage TypesFire damage on their next fire spell or attack.
  • Heat has a maximum Duration: 7 turns.