Karsite Grip: Difference between revisions

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| damage = 8d8
| damage = 8d8
| damage type = Force
| damage type = Force
| save = DEX
| save dc = 20
| on save = Targets still take half damage.
| range = ranged
| range = ranged
| range m = 60
| range m = 60

Revision as of 08:16, 29 December 2023

Karsite Grip.PNG

Karsite Grip is a level 6 evocation spell. This spell, cast once per round by the Crown of Karsus on Honour Mode. fires a deadly and disoriented force beam between up to four targets. It cannot be learned by players and is only used by NPCs.

Description

Crush a creature's being with pure Netherese energy that can fork across to three other targets within 8m.

Properties

Cost
Action
Damage
D8 Force.png 8d8 (8~64) Damage TypesForce damage
Details
DEX Save (DC 20) (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Dazed

Dazed Dazed

Duration: 1 turn

DC 20  Dexterity saving throw

Condition: Weak Grip

Weak Grip Weak Grip

Duration: 1 turn

DC 20  Dexterity saving throw

How to learn

(Information not yet added.)