Maul: Difference between revisions

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(Moved Tenacity to Weapon actions to be in-line with the rest of the weapon templates)
mNo edit summary
Line 3: Line 3:
| image = Maul Faded.png
| image = Maul Faded.png
| icon = Maul Unfaded Icon.png
| icon = Maul Unfaded Icon.png
| uid = WPN_HUM_Maul_A_0
| uid = WPN_Maul
| uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
| uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
| description = '''Maul''' is a common variant of the [[Mauls]] family of weapons.
| description = '''Maul''' is a common variant of the [[Mauls]] family of weapons.
Line 13: Line 13:
| type = Mauls
| type = Mauls
| rarity = common
| rarity = common
| enchantment =
| damage = 2d6
| damage = 2d6
| damage type = Bludgeoning
| damage type = Bludgeoning
| versatile damage =
| extra damage =
| range =
| range m =
| range ft =
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 4.5
| weight kg = 4.5
| weight lb = 9.0
| weight lb = 9.0
| price = 40
| price = 40
| uid = WPN_Maul
| uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
| special =
| weapon actions = Backbreaker, Concussive Smash, Tenacity
| weapon actions = Backbreaker, Concussive Smash, Tenacity
| where to find =
| notes =
}}
}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Piercing damage]]

Revision as of 20:17, 26 February 2024

Template:Up to date

Maul image

Maul is a common variant of the Mauls family of weapons.

Description Icon.png
Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.

Properties

Damage
D6 Bludgeoning.png 2d6 (2~12) + Strength modifier Damage TypesBludgeoning damage
Details
Mauls Mauls
Rarity: Common
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 40 gp
UID WPN_Maul
UUID 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Backbreaker Backbreaker ()
Put extra force behind your strike to possibly knock your enemy Prone Prone.,
Concussive Smash Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly Dazed Daze them., and
Tenacity Tenacity ()
When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).