Maul: Difference between revisions

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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
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| weight lb = 9.0 <!-- The weight in in lb. -->
| weight lb = 9.0 <!-- The weight in in lb. -->
| price = 40 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price = 40 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| uid = WPN_Maul
| weapon actions = Tenacity, Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Tenacity, Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| notes =
| notes =
*ID: WPN_Maul
*UUID: 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
*UUID: 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
}}
}}

Revision as of 12:20, 28 September 2023

Template:Up to date

Maul image

Maul is a common variant of the Mauls family of weapons.

Description Icon.png
Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.

Properties

Damage
D6 Bludgeoning.png 2d6 (2~12) + Strength modifier Damage TypesBludgeoning damage
Details
Mauls Mauls
Rarity: Common
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 40 gp
UID WPN_Maul

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Tenacity Tenacity ()
When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).,
Backbreaker Backbreaker ()
Put extra force behind your strike to possibly knock your enemy Prone Prone., and
Concussive Smash Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly Dazed Daze them.

Notes

  • UUID: 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d