Maul

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Revision as of 03:19, 2 August 2023 by Taylan (talk | contribs) (Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.)
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Maul image

Maul is a mundane, nonmagical variant of the Mauls family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png
Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.

Properties

Damage
D6 Bludgeoning.png 2d6 (2~12) + Strength modifier Damage TypesBludgeoning damage
Details
Mauls Mauls
Rarity: Common
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 40 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Tenacity Tenacity ()
When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).,
Backbreaker Backbreaker ()
Put extra force behind your strike to possibly knock your enemy Prone Prone., and
Concussive Smash Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly Dazed Daze them.