Mysterious Artefact: Difference between revisions

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| image = Mysterious Artefact Icon.png
| image = Mysterious Artefact Icon.png
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| image = Mysterious Artefact Icon.png
| image = Mysterious Artefact Icon.png
| description = The {{story|Mysterious Artefact}} is a plot-critical story item in Baldur's Gate 3. {{SpoilerWarning}} <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| icon = Mysterious Artefact Unfaded Icon.png
| description = The {{story|Mysterious Artefact}} is a plot-critical story item in Baldur's Gate 3. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| quote = A many-sided box of blackened iron, engraved with pulsating runes. Something stirs within.
| quote = A many-sided box of blackened iron, engraved with pulsating runes. Something stirs within.
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
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| price = 1
| usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| usage cost = <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| condition = Bound
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
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If Shadowheart is dead or has not been recruited when the party approaches the [[Goblin Camp]] for the first time, the artefact will teleport itself into a party member's inventory in order to protect the party from the [[Absolute]]'s influence during the triggered cutscene.
If Shadowheart is dead or has not been recruited when the party approaches the [[Goblin Camp]] for the first time, the artefact will teleport itself into a party member's inventory in order to protect the party from the [[Absolute]]'s influence during the triggered cutscene.
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| notes =  
== Notes and Trivia ==
* The artefact can be interacted with and investigated, but cannot be opened (as of Early Access Patch 9).
* The artefact can be interacted with and investigated, but cannot be opened (as of Early Access Patch 9).
** It is covered in Infernal runes.
** It is covered in githyanki tir'su.
** It is the only item in the game with the '''Bound''' property: 'This relic is bound to its current owner by a powerful aura.'
** It is the only item in the game with the '''Bound''' property: 'This relic is bound to its current owner by a powerful aura.'
* The [[Githyanki]] patrol on [[The Risen Road]] is searching for this artefact, but it - or the being contained within - has a will of its own, and will make it known that it does not wish to be found by them.
* The [[Githyanki]] patrol on [[The Risen Road]] is searching for this artefact, but it - or the being contained within - has a will of its own, and will make it known that it does not wish to be found by them.
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* Swen Vincke has previously expressed how difficult it was to ensure the player ends up with the artefact in their possession (Gamespot on YouTube: [https://www.youtube.com/watch?v=BHW_KFP7i8I The Box That Broke Baldur's Gate 3]).
* Swen Vincke has previously expressed how difficult it was to ensure the player ends up with the artefact in their possession (Gamespot on YouTube: [https://www.youtube.com/watch?v=BHW_KFP7i8I The Box That Broke Baldur's Gate 3]).
* The artefact is shaped like an [https://en.wikipedia.org/wiki/Icosahedron icosahedron] also known as a {{D20}} - the main die in tabletop RPGs such as Dungeons & Dragons.
* The artefact is shaped like an [https://en.wikipedia.org/wiki/Icosahedron icosahedron] also known as a {{D20}} - the main die in tabletop RPGs such as Dungeons & Dragons.
* The artefact will always be acquired by the end of [[Act One]]. If the player refuses all opportunities to recruit Shadowheart, and does not take it from her, it will appear upon camping.
}}
== External links ==
* {{FRWiki|Astral Prism|long}}

Latest revision as of 19:36, 1 January 2024

Mysterious Artefact image

The Mysterious Artefact is a plot-critical story item in Baldur's Gate 3.

Description Icon.png
A many-sided box of blackened iron, engraved with pulsating runes. Something stirs within.

Properties


Condition: Bound

Bound Bound
  • This relic is bound to its current owner by a powerful aura.
  • Bound items cannot be removed from your inventory.

Where to find

Initially carried by Shadowheart.

If Shadowheart is dead or has not been recruited when the party approaches the Goblin Camp for the first time, the artefact will teleport itself into a party member's inventory in order to protect the party from the Absolute's influence during the triggered cutscene.

Notes

  • The artefact can be interacted with and investigated, but cannot be opened (as of Early Access Patch 9).
    • It is covered in githyanki tir'su.
    • It is the only item in the game with the Bound property: 'This relic is bound to its current owner by a powerful aura.'
  • The Githyanki patrol on The Risen Road is searching for this artefact, but it - or the being contained within - has a will of its own, and will make it known that it does not wish to be found by them.
  • If another character manages to take possession of the artefact, attempting to interact with it while Shadowheart is in the party (and nearby) will not work.
  • Swen Vincke has previously expressed how difficult it was to ensure the player ends up with the artefact in their possession (Gamespot on YouTube: The Box That Broke Baldur's Gate 3).
  • The artefact is shaped like an icosahedron also known as a D20.png d20 - the main die in tabletop RPGs such as Dungeons & Dragons.
  • The artefact will always be acquired by the end of Act One. If the player refuses all opportunities to recruit Shadowheart, and does not take it from her, it will appear upon camping.

External links[edit | edit source]