Nature's Ward: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ActionPage | {{ActionPage | ||
|image=Nature's Ward | |image=Nature's Ward.webp | ||
|summary='''Nature's Ward''' is a {{Class|Circle of the Land}} Passive Feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison. | |summary='''Nature's Ward''' is a {{Class|Circle of the Land}} Passive Feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison. | ||
|description = You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you. | |description = You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you. |
Revision as of 00:25, 10 October 2023
Nature's Ward is a Circle of the Land Druid Passive Feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison.
Description
You can't be or by elementals and fey. Disease and poison also no longer affect you.
How to learn
Classes:
- Class level 10: Circle of the Land Druid